Smart Touch Phone

No 1Summary

Sector
Technology, Mobile Phone OS, Consumer

Objective
Develop a comprehensive operating system (OS) inclusive of embedded applications, fundamental behaviors, and specialized functions. Leveraging our feature phone expertise, adapt the design for touch experience enhancement.

Platform
Mobile, Website

Role
User research, user experience, user interface. Our design team collaborates on various aspects of this project. My responsibilities include Unit Converter, Audio Recorder, FTU, System App, Keyboard, and Text Selection.

Project Time
1.5 Months

No 2 Overview

Project Brief

In our endeavor to expand our product line, we're introducing affordable touch devices targeted at emerging countries. These products have been meticulously crafted to operate seamlessly on low-resolution, low-powered, and energy-efficient devices..

The Challenge

Smaller Screen Size

The affordable smartphones are equipped with screens that are much smaller in size compared to modern touch phones. This presents a design challenge, as we must carefully consider the layout and proportion of elements within the user interface to ensure optimal usability.

Lack of User Experience

Many of our target users have little experience with touch devices. To address this, our design approach focuses on simplicity and intuitiveness. By prioritizing essential elements and minimizing complexity, we aim to create an interface that is easy to navigate and understand.

No 3 Process

Research

Competitive Analysis

Taking the keyboard as an example, I conducted surveys on several existing examples from Sony, iPhone, and Google.

Ideation

Information Architecture

UI Flow

Design

Wireframe

UI Design

  • Unit Converter
  • FTU
  • Keyboard
  • Audio Recorder
  • System App
  • No 4Take Awayy

    I enjoyed creating various applications with different themes. Even though these apps were diverse, it was important to keep them all user-friendly. Since this project involves making an operating system, we need to design it to work well on different-sized devices. Also, considering the different languages, we need to make sure the design and user behavior is suitable for languages read from even left to right!